Frequency 1550 is a multi-user city game using mobile phones and GPS-technology. The game provides a real-time, location-based experience, transporting players into medieval Amsterdam of 1550 via today’s most advanced personal medium: a UMTS mobile phone. It is the one of the most exciting projects I ever worked on!Find more…
using CSS to position block in dead middle of page
New product announcements from Apple
… Today finally switched over to my new Linux server, an Asus Pundit-R, running Debian Sarge
Investigated the W3C SMIL (Synchronized Multimedia Interchange Language). Goal was to see what SMIL is and how it can be used in the KeyWorX multi-user environment.